CITRINE

— PROJECT NAME

CITRINE


— ROLE

Responsible for all aspects


— DATE

20.01.2022

I created this short sequence of shots, with the idea of challenging myself to do some form of simple cinematic storytelling while still making sure I was taking the time to take the concept through each stage of a pipeline and treat it less of a personal slap project and more like a studio would.


All aspects of the final renders are mine, including character, build, animation and lookdev.