— PROJECT NAME
CITRINE
— ROLE
Responsible for all aspects
— DATE
20.01.2022
I created this short sequence of shots, with the idea of challenging myself to do some form of simple cinematic storytelling while still making sure I was taking the time to take the concept through each stage of a pipeline and treat it less of a personal slap project and more like a studio would.
All aspects of the final renders are mine, including character, build, animation and lookdev.